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Document the per-GameObject cleanup() function in Rendering multiple objects - #485

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gpx1000:fix/375-multiple-objects-inconsistency
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Document the per-GameObject cleanup() function in Rendering multiple objects#485
gpx1000 wants to merge 1 commit into
KhronosGroup:mainfrom
gpx1000:fix/375-multiple-objects-inconsistency

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@gpx1000 gpx1000 commented Aug 21, 2026

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cleanup() changed to unmap/release each GameObject's buffers individually, but the chapter never shows this. Adds the missing subsection. The up-vector flip half of the issue is left to #151 per SaschaWillems.

Fixes #375.

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Inconsistency in chapter "Rendering Mutliple Objects" with previous chapters and crash on close

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